As Wikipedia teaches us:
Extensible Markup Language (XML) is a markup language and file format for storing, transmitting, and reconstructing arbitrary data. It defines a set of rules for encoding documents in a format that is both human-readable and machine-readable.([..])[https://en.wikipedia.org/wiki/XML]
To improve on the human-readable part, this rule ensures that the XML/RESX of the
project files is properly indented. For now, only indentation using 2 spaces
is supported, as we do not support reading the .editorconfig
yet.
<?xml version="1.0" encoding="utf-8"?>
<root>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter</value>
</resheader>
<data name="King" xml:space="preserve">
<value>King</value>
</data>
<data name="Welcome" xml:space="preserve">
<value>Hello, world!</value>
</data>
</root>
<?xml version="1.0" encoding="utf-8"?>
<root>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter</value>
</resheader>
<data name="King" xml:space="preserve">
<value>King</value>
</data>
<data name="Welcome" xml:space="preserve">
<value>Hello, world!</value>
</data>
</root>